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NPC Generator

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Advanced [show]


Morkral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown pants and tee shirts. He has a long auburn beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. In his 14th year, his parents were killed by a illithids raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Entrepeneur, Logical. Flaws: Addict. Bonds: Military, Enemies. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Morkral Thrahak, Male Dwarf Warrior 11
Medium (4'3") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 5000 sp. Alexandrite (1400 gp). Malachite (9 gp). Eye agate (9 gp).


Social Check DCs


Gûndza Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast desert. He helped his father out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Insomniac, Depressed. Bonds: Nature, Job. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gûndza Wellington, Male Half-Orc Ranger 3
Medium (5'1") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 pp.


Social Check DCs


Aldous Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Religious, Mentor, Family. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Amastacia, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Amber (60 gp). Sard (80 gp).


Social Check DCs


Salasar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Mayor. He wears his bronze crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Salasar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.

History: The child of a Stableman, who enjoyed hunting, Salasar was taken on many hunting expeditions. He was an apprentice working in his father's forge. He struck the Mayor job and began his own company from there.

Motivation: To be a Stableman again.

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Religious, Nature. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Salasar Verthisathurgiesh, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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