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NPC Generator

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Advanced [show]


Chenna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her hair is brown and very short. She has hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: To be a Adventurer again; and her relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Terse. Bonds: Military, Family, Job. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Chenna Hogcollar, Female Halfling Bard 8
Small (2'8") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 66 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He wears his black fur down. His eyes are amber.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of northern immigrants he idolized his mother. Through the years after Lone was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lone's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Athletic, Justice. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Lone In Woods, Male Tabaxi Expert 5
Medium (6'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (14 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bree Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit, and she perpetually has her sickle ready. Her moppish red hair is in a traditional bowl cut. Her hazel unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Like her father and her sister before her, after school she went straight into learning to become a Merchant. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Impulsive, Insomniac. Bonds: Guardian. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Bree Fatrabbit, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 9 (-1)7 (-2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Ignan, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Freshwater pearl (10 gp). Banded agate (10 gp). Black star sapphire (800 gp).


Social Check DCs


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His gold crest, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Hedonist. Bonds: Immigrant, Poor. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Warlock 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 16 (+3)18 (+4)
Skills Deception +7, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 12000 sp.


Social Check DCs

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