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NPC Generator

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Advanced [show]


Borun Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a white Stetson hat and white clothes. His hair is brown and very short. This gray eyed southerner is not easily forgotten.

Personality: Borun is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Borun was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Borun took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Ideals: Persistence. Flaws: Depressed. Bonds: Adventurer, Nature, Criminal record. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Borun Littlefoot, Male Halfling Warrior 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 10 (+0)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Sark Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many pastel ritualistic tattoos. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long red beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Poor, Guardian. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Sark Rutland, Male Half-Orc Barbarian 4
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his halberd. His hair is short and white. His brown eyes dart from person to person.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Insane, Addict. Bonds: Rich. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Patrick Gracey, Male Human Fighter 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1600 gp. Azurite (8 gp). Rose (40 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a red broad hat and red clothes. Her brown hair is heavily combed to the right. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Verna will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Barber for hire.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Entrepeneur. Flaws: Addict. Bonds: Rich, Job. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Verna Tealeaf, Female Halfling Commoner 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs

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