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NPC Generator

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Lvl.
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Advanced [show]


Simon Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Banker does. He has a long white beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Job, Poor. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Simon Sheldon, Male Human Barbarian 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp. 1 Masterwork Musical instrument.


Social Check DCs


Ribbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon his head. His long blonde hair reaches down to his waist. His eyes are green.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Insane, Insomniac. Bonds: Poor, Nature, Family. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Ribbles Oomtrowl, Male Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He wants to get laid.

Flaws: Shy. Bonds: Has a crush, Adventurer, Immigrant, Nature. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Cask Of Claws, Male Tabaxi Monk 7
Medium (6'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)7 (-2) 9 (-1)13 (+1)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 700 gp.


Social Check DCs


Myria Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a white shirt with thin grey vertical stripes and black pants. Her hair, while still mostly red, has prominent grey streaks. Her fierce gray eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Stableman, who enjoyed hunting, Myria was taken on many hunting expeditions. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Poor, Slave, Nature. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Myria Littlefoot, Female Halfling Bard 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs

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