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NPC Generator

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Advanced [show]


Flame Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is renowned for her bright pastel dresses and hats. Her gray fur is thinning but still full. She has several tiny opal earrings on each ear.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Flame took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Rich, Nature. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Flame Mirror, Female Tabaxi Wizard 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Deception +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1400 gp.


Social Check DCs


Yebe Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with grey highlights, and long black pants that bunch up around her shoes. Her brown hair is well kept. Her eyes are brown.

Personality: Stoic and calm, she prefers to meditate than take action. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: Her spouse's relatives view her with great suspicion; and she seems to be bored by most things

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Family. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Yebe Horcusporcus, Female Gnome Rogue 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Beast On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her red fur well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She never swears and excessively uses polite adverbs when speaking. She plays an instrument quite well.

History: Born to a poor family in the city she treasured whatever gifts she got. Beast was born on a far southern plains where she grew up under the tutelage of her father, an expert Server. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Optimist, Artistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Beast On the Water, Female Tabaxi Rogue 9
Medium (5'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 16 (+3)7 (-2)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). An abacus with copper, silver and gold markers (120 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thiala Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying black hair a little too much giving a sharp black color. She has a tattooed face.

Personality: She is fixated on the number 25. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Courier and was forced into it by her family; and regain custody of her daughter

Ideals: Opinionated. Flaws: Insane, Disease. Bonds: Adventurer, Family. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Thiala Dalanthan, Female Elf Warrior 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)15 (+2) 17 (+3)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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