Murook Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She wears bulky white painted plate armor. Sporting a white mohawk this woman's hair draws a lot of attention. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She has a small toy that she constantly fidgets with.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a goblins raid, leaving Murook alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Flaws: Addict, Racist. Bonds: Poor, Religious, Enemies. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 10)
Armor Class 9
Hit Points 49 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 8 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +3 / 3d6-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Alexandrite (1400 gp). 1 Minor magic item.
Lorilla Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a large blue jacket, and sports empty pouches on her belt. Her black hair is thinning but still full. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Architect, Lorilla learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Architect. She left for the south, certain she would find work there.
Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Druidic, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
Possessions: Just what you see.
Tarhun Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His brass crest is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.
Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out
Flaws: Insomniac, Racist. Bonds: Slave, Poor. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 35 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 9 (-1) | 4 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 700 gp. Obsidian (10 gp). Azurite (10 gp). Eye agate (10 gp). Banded agate (10 gp). Moss agate (10 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Názkûga Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Merchant does. He has shaved his head bald. He is baby faced.
Personality: Calm and collected, he is a well trained Merchant. He would rather hide behind his crafts than deal with other people.
History: Born in the east his family was never financially stable. He moved out south to avoid the crime he committed. He became a Merchant soon after.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 68 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 15 (+2) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

