Dynamic Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has done her best to style her brown fur to look like a famous performer. She has several tiny sapphire earrings on each ear.
Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She left for the east, certain she would find work there.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Bonds: Immigrant, Rich, Adventurer, Criminal record. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1200 gp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant amber.
Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Insane. Bonds: Immigrant, Poor, Job. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 8
Hit Points 38 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 5000 sp. Fire opal pendant on a fine gold chain (1900 gp). Cloth of gold vestments (180 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Superior lock. 1 Masterwork Musical instrument.
Urshar Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a grey poncho over her likewise colored trousers and shirt. Her long black hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Urshar took refuge in the large cave and found the beat up scythe and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Criminal record, Debt. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Gnome, Sylvan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Leucis Peace, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears just a green suit. He has dyed his greying brown hair a little too much giving a sharp brown color. He has red eyes and a green hat with a yellow feather.
Personality: Calm and collected, he is a well trained Architect. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Rich, In love. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 109 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 19 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Undercommon, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 2 |
Possessions: 4000 gp. Black opal (700 gp). Black pearl (1600 gp). Emerald (700 gp). Deep blue spinel (1600 gp). Zircon (70 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Lapis lazuli (16 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Moonstone (70 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Hematite (16 gp). Malachite (16 gp). Tiger eye turquoise (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!


