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NPC Generator

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Advanced [show]


Morkral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is still thick. His violet eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Slave, Rich. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morkral Morigak, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)18 (+4) 11 (+0)3 (-4)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling, Terran, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp.


Social Check DCs


Frug Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large blue jacket. His brown hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Insomniac, Shy, Mundane. Bonds: Criminal record. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Frug Humplebumple, Male Gnome Expert 8
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 64 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)15 (+2) 12 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. Malachite (13 gp). Eye agate (13 gp). Azurite (13 gp). Golden yellow topaz (1000 gp). Blue star sapphire (1500 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gesrethe Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red crest has been sun bleached extensively. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gesrethe hails from a village terrorized by dire rats. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gesrethe took refuge in the ruined castle and found the beat up scythe and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Professionalism. Bonds: Poor, Adventurer, Enemies, Nature. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Gesrethe Norixius, Female Dragonborn Warrior 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Alexandrite (1000 gp). Chrysoprase (60 gp). Citrine (60 gp).


Social Check DCs


Megren Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a green collared shirt and tan skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. She wears a Stetson hat to hide her balding. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.

History: She was raised in a mountains tribe. Megren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break

Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Adventurer, Religious. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Megren Argenthrixus, Female Dragonborn Warlock 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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