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NPC Generator

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Advanced [show]


Trym Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her black hair is still thick. Her violet unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Trym hails from a village terrorized by giants. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants a kiss.

Flaws: Disease, Impulsive, PTSD. Bonds: Has a crush, Enemies. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Trym Fatrabbit, Female Halfling Ranger 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp.


Social Check DCs


Flask Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a brown cloak and cross-gartered yellow stockings. Her fur is cinnamon and curly. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Priest born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.

History: She got into the Priest business at a young age. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and to share knowledge with the world

Ideals: Persistence, Logical. Bonds: Job, Family. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Flask Running, Female Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Calcitro Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Calcitro was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Fighting, Persistence. Flaws: Insane, Hedonist. Bonds: Adventurer, Slave. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Calcitro Tosscobble, Male Halfling Warrior 9
Small (3'1") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 50 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 800 gp. Moss agate (6 gp). Jade (70 gp). White pearl (70 gp). Amber (70 gp). Moss agate (6 gp). Star ruby (1200 gp). White opal (1200 gp). Rich purple corundum (1200 gp).


Social Check DCs


Aramil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light blue in addition to tight pants. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Aramil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Athletic, Impeccable, Gifted. Flaws: Impulsive. Bonds: Adventurer, Has a crush. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Aramil Tiltathana, Male Elf Barbarian 13
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 47 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)10 (+0) 9 (-1)4 (-3)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Azurite (8 gp). Black pearl (1600 gp). Coral (100 gp). Red spinel (100 gp). Alexandrite (1600 gp). Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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