Dalgal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a red coat with green slacks. His skin is fair and his fingers are delicate and long. His golden hair is heavily combed to the left. His eyes, though not visible through his cowl, are green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Hunter, who enjoyed hunting, Dalgal was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To protect his home; and to prove his worth to the world
Flaws: Emotional, Impulsive. Bonds: Nature, Rich, Guardian. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Melee.
Beiro Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears an entirely tan suit with yellow socks and a vest with buckled shoes. His left leg appears badly burned and disfigured. He has moderate length auburn hair. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Shepherd in town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Violet garnet (500 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp).
Oloric Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey cloak and cross-gartered black stockings, and a wedding ring on his right hand. His chestnut hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Oloric was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Selfish, Mundane. Bonds: In love, Guardian, Military. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 19 (+4) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Half-Plate.
Oda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and has the majority of her body covered in plate. She wears a broad hat to cover her moderate length golden hair. She wears round tiny glasses practically rammed into her face.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is lazy, self-centered, vain, and jealous.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was very strict, and drilled into her lessons on being the perfect lady. Days after completing her studies, news broke out that her hometown was attacked by illithids. Oda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She wants revenge against illithids; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Selfish. Bonds: Enemies, Military. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 6 (-2) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +5
Possessions: 100 gp. Brown-green garnet (110 gp). Eye agate (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!

