Kassoon
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NPC Generator

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Advanced [show]


Quilla Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants, and she perpetually has her longbow ready. She has a very tight haircut. Her hazel eyes are slightly larger than normal.

Personality: Quilla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She works hard and plays hard.

History: Sold as a small child to a necromancer, Quilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Adventurer, Mentor. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Quilla Welber, Female Gnome Rogue 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Harvest Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a pastel suit, green shirt, and black tie. Her lavender fur is still thick. Her yellow eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Harvest was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to raise her children well; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Passionate. Flaws: Disease. Bonds: Family, Nature, Enemies. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Harvest Running, Female Tabaxi Bard 10
Medium (4'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 16000 sp.


Social Check DCs


Fonkin Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in tan turtlenecks beneath a black coat with red slacks. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Fonkin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He invites people to come help in his community garden.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has worked as a Miller like his father before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic, Philantrophist. Bonds: Slave, Immigrant, Job. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Fonkin Sympony, Male Gnome Fighter 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his kukri ready. His hair is long and golden with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. Some 4 years later his spouse died after the birth of his son. Heartbroken, Solomon never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, In love, Criminal record. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Solomon Ramsey, Male Human Commoner 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs

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