Oriel Harlan, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her whole body is exceptionally muscular. She has styled her white hair well, parting it to the left. She is baby faced.
Personality: Calm and collected, she is a well trained Spice Merchant. She uses divination through singing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Oriel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Superior lock.
Chenna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Herbalist uniform. Her red hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She would rather hide behind her crafts than deal with other people.
History: Chenna was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: Expand her business.
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 14)
Armor Class 12
Hit Points 78 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (5000 gp). Jeweled gold crown (6000 gp). Silver ewer (80 gp). Old masterpiece painting (900 gp). Golden circlet with four aquamarines (5000 gp). An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Gennal Firahel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a tan suit. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to work out more often; and a deep hatred of illithids
Ideals: Gifted, Athletic. Flaws: Fearful, Disease. Bonds: Enemies. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Trynnicus Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a black suit. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He has wavy copper crest. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a dire rats raid, leaving Trynnicus alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trynnicus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants revenge against dire rats.
Flaws: Disease, Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Solid gold idol (200 gp).
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