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NPC Generator

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Advanced [show]


Raer Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Raer lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Enemies, Family. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Raer Caerdonel, Male Elf Ranger 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)6 (-2) 11 (+0)9 (-1)
Skills Nature +0, Stealth +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Spring Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her fur is short and black. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Spring reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the north

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Military. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Spring Running, Female Tabaxi Warlock 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 320 gp.


Social Check DCs


Beloril Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Knight. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Knight for hire.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Knight

Voice: American accent

Attributes [hide]

Beloril Balderk, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Harvest Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His fur is short and brown. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Harvest Prim Posies, Male Tabaxi Wizard 4
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 100 gp.


Social Check DCs

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