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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Veit Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with feathered hat. He has a small bristly mustache and wavy red hair. His blue eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Slave. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Veit Daerdahk, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 15 (+2)5 (-3)
Skills Arcana +3, Intimidation -1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 700 sp.


Social Check DCs


Cressel Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His chestnut hair is smooth and relatively long. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Fighting, Professionalism, Entrepeneur, Gifted. Bonds: Enemies. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Cressel Charm, Male Tiefling Wizard 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 cp.


Social Check DCs


Shivering In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky brown painted plate armor. His fur is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Shivering In Woods, Male Tabaxi Rogue 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp.


Social Check DCs


Gildmak Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many pastel ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and white. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Soapmaker, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Fortune-teller job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insane, PTSD. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Gildmak Elderberry, Male Halfling Ranger 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1800 sp. 1 Masterwork Thieves’ tools.


Social Check DCs

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