Mamnen Calm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a green and yellow handkerchief worn on his left side. His chestnut hair is still thick. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.
History: Gifted from a young age, Mamnen studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Performer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Philantrophist, Persistence, Gifted. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 85 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 4000 gp. Chalcedony (80 gp). Chrysoprase (80 gp). Rock crystal (80 gp). Jet (40 gp). Alexandrite (1500 gp). Jade (40 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Rose (80 gp). Sard (80 gp). Star rose quartz (80 gp).
Eberk Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Unemployed does. He has done his best to style his golden hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats
Ideals: Philantrophist, Justice. Bonds: Job, Rich, Enemies. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 2000 gp. Hematite (6 gp). Black pearl (300 gp). Smoky quartz (30 gp). Red-brown spinel (80 gp). Bloodstone (30 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Ideals: Entrepeneur, Artistic. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.
Aline Blum, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears just a violet suit. She keeps her brown hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.
Motivation: She is terrified, and will act out of fear.
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Slave. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 500 pp. Alexandrite (400 gp). Amethyst (70 gp). Azurite (6 gp). Red spinel (70 gp). Iolite (60 gp). Moss agate (6 gp). Hematite (6 gp). Eye agate (6 gp). White opal (1600 gp). Amethyst (70 gp). Black pearl (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

