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NPC Generator

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Advanced [show]


Drifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a broad hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. Drifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Blacksmith soon after.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to share knowledge with the world

Ideals: Logical, Fighting. Bonds: Poor, Job, Adventurer. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Drifting Mist, Male Tabaxi Commoner 13
Medium (6'8") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 32 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: 3000 gp. Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). Onyx (70 gp). Star rose quartz (70 gp). Canary diamond (4000 gp). Citrine (70 gp). Golden yellow topaz (400 gp). Tourmaline (90 gp). Black star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He keeps his purple hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he would like to get married and retire

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Criminal record. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fenriz Joy, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 30 pp. Amber (130 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bristling with hidden weapons, mostly rapiers and tridents. Her hair is chestnut and curly. Her eyes are a pleasant violet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of western immigrants she idolized her father. Mardnab was born on a far western mountains where she grew up under the tutelage of her father, an expert Armorer. She left for the west, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Philantrophist, Justice. Bonds: Criminal record, Immigrant. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Mardnab Munggen, Female Gnome Monk 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Menny Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and prefers to wear blue clothing when she does not wear armor. Her right leg appears badly burned and disfigured. Her white hair is lengthy and is close to two feet long. Her eyes are gray and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered north to less war torn lands. She now spends her time doing works of charity.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Menny Gimlen, Female Gnome Cleric 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 8 (-1)6 (-2)
Skills Intimidation +0, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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