Kite Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. He has gray fur. His green eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Laborer.
Motivation: Regain custody of his daughter; and doesn't want to be a laborer and was forced into it by his family
Ideals: Persistence, Professionalism. Bonds: Immigrant, Job, Family. Occupation: Laborer
Voice: Russian accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 5000 cp.
Burgell Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries pickaxes. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.
History: Burgell lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers
Ideals: Fighting, Joker, Professionalism. Bonds: Adventurer, Family. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 gp. Coral (110 gp). 1 Minor magic item.
Philomena TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Herbalist. Her skin is fair and her fingers are delicate and long. Her hair is blonde and very short. Her eyes are violet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Philomena was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 6 years.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Joker, Persistence. Flaws: Impulsive, Depressed. Bonds: Job. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 15
Hit Points 62 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +1 / 3d4-2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 600 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Beast Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears brown trousers with green and yellow striped suspenders. She wears various colorful collared shirts. Her gray fur is kept up in a ponytail inside a feathered hat. She has green eyes and a brown hat with a green feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She enjoys reading and quiet.
History: Beast hails from a village terrorized by giants. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A deep hatred of giants.
Ideals: Logical. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

