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NPC Generator

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Advanced [show]


Kelter Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with green pants. He is portly but not overly obese. He has golden hair. His gray eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: He was born in the north. A gifted student he started as a Barber, but he got bored and became a Actor. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job.

Flaws: Addict. Bonds: Adventurer, Immigrant, Job. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Kelter Fastfoot, Male Halfling Paladin 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 gp.


Social Check DCs


Maynild Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly axes and hammers. Her white hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She dislikes all the random violence that takes place in the north. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist, Artistic. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Maynild Coleman, Female Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. Two Llamas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To protect his home.

Ideals: Athletic. Bonds: Guardian, Adventurer, Poor, Nature. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Cleric 9
Medium (5'4") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)16 (+3) 14 (+2)18 (+4)
Skills Nature +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: Embroidered silk and velvet mantle with numerous moonstones (900 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item.


Social Check DCs


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered greataxe and tarnished bastard sword as well. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. He dropped out of school to support his sick mother, and resented it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Opinionated, Logical. Flaws: Mundane. Bonds: Family. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Nordak Silveraxe, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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