Kassoon
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NPC Generator

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Advanced [show]


Antinua Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a yellow shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her golden hair has been sun bleached extensively. Her eyes are a pleasant violet.

Personality: Aggressive, abrasive, and angry, Antinua embodies much of what other species detest in the Half-Elves. She is afraid of women and trembles around them

History: She was born in the south, but her parents moved at a very young age to the east. She worked as a nervous Interpreter and found it very stressful. She has drifted from career to career and currently works as a Interpreter.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Antagonistic, Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Antinua Aloro, Female Half-Elf Warrior 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Armara Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She is portly but not overly obese. She keeps her chestnut hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the north. Armara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero.

Ideals: Pacifist, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Armara Rumor, Female Tiefling Aristocrat 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Deception +7, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Rimple Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Rimple was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Ideals: Athletic. Flaws: Addict. Bonds: Has a crush, Mentor, Military. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Rimple Turen, Male Gnome Wizard 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Smokesticks. 2 Alchemist’s fire. 3 Holy water.


Social Check DCs


Simon Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He keeps his auburn hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: Simon was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Impeccable, Professionalism, Fighting. Bonds: Poor, Job, Military. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Simon Acton, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)17 (+3) 16 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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