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NPC Generator

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Advanced [show]


Beast Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a pastel costume with the symbols of strength on her torso. Her long gray fur is drawn into a two foot long braid. Her eyes are copper.

Personality: While she acts the brute, she is far gentler than she would appear. She also has developed a complete distrust of the Bowyer profession.

History: Beast was raised in a hard working conservative environment. A freak accident while working with her Bowyer mother left her crippled. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Fighting. Flaws: Disease, Secretive. Bonds: Job, Family. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Beast Treat, Female Tabaxi Warlock 7
Medium (5'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Joan Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears suspenders and yellow workpants. Her shirt is blue, and she wears a heavy yellow leather apron most of the time. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered

History: Born to a Body Guard, her mother struggled to pay the bills. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Joan was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Revenge; and she wants revenge against gnolls

Ideals: Athletic, Logical. Bonds: Enemies, Poor, Nature. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Joan Martell, Female Half-Elf Monk 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has worked as a Sellsword like his father before him.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of orcs

Ideals: Joker. Bonds: Guardian, Nature, Job, Enemies. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Gimble Horcusporcus, Male Gnome Druid 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Gnoll, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shag Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. When Shag reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and his religion dominates his actions

Flaws: Insane. Bonds: Rich, Military, Job, Religious. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Shag Clive, Male Half-Orc Cleric 6
Medium (5'3") Half-Orc, Neutral Good (CR 6)
Armor Class 7
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)10 (+0) 12 (+1)4 (-3)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 8000 sp. Chrysoberyl (80 gp). Rich purple corundum (500 gp).


Social Check DCs

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