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NPC Generator

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Advanced [show]


Windy On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a black low-cut shirt, and a top hat upon her head. She carries a battered mace and tarnished rapier as well. Her fur is short and gray. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Windy was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She then took over the family business and is one of the better Banker for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Addict. Bonds: Job, Adventurer, Poor. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Windy On the Water, Female Tabaxi Adept 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)13 (+1) 5 (-3)13 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His skin is fair and his fingers are delicate and long. His golden hair is cut short. His eyes are brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Bonds: Adventurer, Rich, Family. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Boddynock Ningel, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Euphemia Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a fine chain shirt which she covers with red colored cloaks and clothing. She has slicked back brown hair. She has several tiny opal earrings on each ear.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of northern immigrants she idolized her mother. A freak accident while working with her Seamstress mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Meet up once more with her childhood friend; and money/treasure

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Euphemia Hogcollar, Female Halfling Cleric 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Banded agate (11 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Quillathe Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many green ritualistic tattoos. She wears rags and sports a simple walking cane. She wears her chestnut hair up in a very large beehive style do. She has a tattooed face.

Personality: Quillathe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Quillathe and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Quillathe Holimion, Female Half-Elf Monk 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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