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Advanced [show]


Tricking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She has moderate length orange fur. Her eyes are green and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Tricking was left her mother's suit of armor and trained in its use and care. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Optimist, Artistic. Bonds: Rich, Nature, Military, Debt. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Tricking In the Storm, Female Tabaxi Sorcerer 10
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2300 gp. Aquamarine (1500 gp). Zircon (30 gp). Amethyst (140 gp). Rhodochrosite (11 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Paymon Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his warhammer. His hair is cut close to his head. His white eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the north. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and revenge

Ideals: Pacifist. Flaws: Disease. Bonds: Enemies, Military. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Paymon Covert, Male Tiefling Expert 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 16 (+3)19 (+4)
Skills Intimidation +7, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 2000 sp. Silver chalice with lapis lazuli gems (40 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Sporting a black mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.

History: Xanaphia hails from a village terrorized by gnolls. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Xanaphia began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Xanaphia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Enemies. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Xanaphia Perceval Burke, Female Half-Elf Paladin 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sybil Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple violet robe with black stripes complete with hood. With wild white hair. Her violet eyes peer out from beneath her deerstalker violet hat.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was raised by priests from a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Impeccable, Artistic. Bonds: Family, Religious, Mentor. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Sybil Heiser, Female Half-Elf Barbarian 3
Medium (4'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 8 (-1)9 (-1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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