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NPC Generator

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Advanced [show]


Bethrynna Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a tan and green robe with the hood down. Her blonde hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She would rather hide behind her crafts than deal with other people.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Bethrynna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: She seems to be bored by most things.

Ideals: Artistic. Flaws: Insomniac, Shy, Mundane. Bonds: Nature. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Bethrynna Nailo, Female Elf Rogue 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 4 (-3)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his bastard sword. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a Stetson hat to cover his moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Fonkin Raulnor, Male Gnome Druid 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)18 (+4) 8 (-1)10 (+0)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Undercommon, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Raam Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is thinning but still full. His eyes are red.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raam was born in the east. At a young age he loved to build and create. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Optimist, Persistence, Gifted. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Raam Hope, Male Tiefling Barbarian 5
Medium (6'7") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Pennie TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. Her golden hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Barber, her father struggled to pay the bills. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Her religion dominates her actions; and she feels threatened by others

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer, Religious. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Pennie TellPenny, Female Halfling Bard 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Lapis lazuli (6 gp). Fire opal (1100 gp). Pink pearl (50 gp). Tiger eye turquoise (6 gp).


Social Check DCs

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