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NPC Generator

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Advanced [show]


Shane Upton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a grey and yellow robe with the hood down. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Shane Upton, Male Human Aristocrat 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Freshwater pearl (10 gp).


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a sailor again

Ideals: Pacifist, Gifted. Bonds: Criminal record, Job. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Frouse Scheppen, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 8
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 19 (+4)14 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 43000 sp. Smoky quartz (50 gp). Deep blue spinel (800 gp). Amethyst (160 gp). 1 Minor magic item.


Social Check DCs


Elaim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears a Stetson hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with painting.

History: He comes from a rich southern family. He has had some formal painting training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Elaim Daerdahk, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Ortegar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Ortegar Fastfoot, Male Halfling Expert 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 6 (-2)12 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs

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