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NPC Generator

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Advanced [show]


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy grey pantaloons and a green scarf. He has styled his red hair well, parting it to the left. He has a tattooed face.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of eastern immigrants he idolized his father. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Depressed, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Balimaar Altham, Male Human Warlock 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Nicor Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green cloak and cross-gartered brown stockings. His red hair, when down, is lengthy. His silver eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small plains village. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Nicor's homeland. Nicor decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Joker, Fighting. Bonds: Immigrant, Nature. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Nicor Guilt, Male Tiefling Bard 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 9 (-1)17 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. Red garnet (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Solomon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports brown clothing, slightly heavier than average wear. His red hair is cut short. His eyes are a pleasant violet.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Solomon was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Extrovert, Logical. Flaws: Depressed. Bonds: Military. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Solomon Birkenhead, Male Human Rogue 9
Medium (5'2") Human, Lawful Evil (CR 9)
Armor Class 10
Hit Points 15 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears yellow trousers with black and brown striped suspenders. He wears various colorful collared shirts. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Poor, Military. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Roland Nailo, Male Half-Elf Warlock 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. White opal (700 gp). Red garnet (70 gp). Onyx (60 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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