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Ovina Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her red hair is thinning but still full. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is afraid of women and trembles around them

History: Ovina hails from a village terrorized by goblins. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ovina took refuge in the old dungeon and found the beat up axe and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Enemies, Nature. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Ovina Bloodkith, Female Dwarf Ranger 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 16 (+3)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Elama Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. Her hair is greying and her face has many wrinkles. She has gleaming, smiling brown eyes.

Personality: Elama wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south her family was never financially stable. She moved out north to avoid the crime she committed. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Justice. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Elama Aloro, Female Elf Expert 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 3 (-4)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Gillyd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. Her auburn hair is thinning but still full. Her eyes are amber and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gillyd was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Poor, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Gillyd Orcfoe, Female Dwarf Wizard 7
Medium (3'9") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy blonde hair. His eyes are hazel and he is always smoking a pipe.

Personality: Grom speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Religious. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Grom Roscoe, Male Half-Orc Paladin 10
Medium (5'11") Half-Orc, Chaotic Good (CR 10)
Armor Class 9
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 18000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs

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