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Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur, while still mostly beige, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: Emerald is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emerald took refuge in the ruined castle and found the beat up whip and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Nature, Adventurer, Military. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Emerald Wing, Male Tabaxi Paladin 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 7 (-2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Malmûg Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears just a white suit. He is muscular with a powerful set of arms. His golden hair is cut short. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: Malmûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Bonds: Guardian, Immigrant, Poor, Has a crush. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Malmûg Cotton, Male Half-Orc Fighter 13
Medium (5'4") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 110 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 12 (+1)7 (-2)
Skills Deception +2, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A silver and pearl hairclip (100 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (700 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (100 gp). Solid gold idol (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karg Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish black hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: Karg was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Karg Rutherford, Male Half-Orc Aristocrat 16
Medium (6'4") Half-Orc, Neutral Good (CR 16)
Armor Class 10
Hit Points 88 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Athletics +9, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Rose Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She very much looks the part of a Apothecary. Beneath her clothing is a huge mess of scar tissue. She wears her golden hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, she prefers to meditate than take action. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rose is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Apothecary and found it very stressful. She now owns her own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined, Justice. Bonds: Job, Slave, Rich. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Rose Sunmeadow, Female Halfling Warlock 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 110 gp.


Social Check DCs

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