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NPC Generator

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Advanced [show]


Roge Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly chestnut, has prominent grey streaks. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Has a crush, Mentor. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Roge Underfoot, Male Halfling Monk 7
Small (3'3") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a blue suit. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Blacksmith. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic, Fighting. Bonds: Job, Religious, Rich. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Uthemar Floshem, Male Elf Adept 4
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Deep blue spinel (300 gp). Alexandrite (300 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Eva Holton, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of ceremonial daggers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her black hair is braided into rings. She has a dull look in her green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: Eva hails from a village terrorized by dire rats. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Eva Holton, Female Human Fighter 10
Medium (4'9") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 54 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Survival +7
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is bristling with hidden weapons, mostly whips and halberds. Her white hair, when down, is lengthy. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Agatha grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agatha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agatha. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Shy, Addict. Bonds: Criminal record, Adventurer, Nature. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Agatha Markum, Female Half-Elf Cleric 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 sp. 3 Tanglefoot bags.


Social Check DCs

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