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NPC Generator

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Advanced [show]


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His red fur is braided into rings. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Antagonistic. Bonds: Immigrant, Rich, Religious. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Quick Candle, Male Tabaxi Warrior 8
Medium (5'5") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Delebean Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is auburn. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delebean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delebean. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Optimist, Philantrophist. Bonds: Nature, Criminal record, Adventurer. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Delebean Fapplestamp, Male Gnome Fighter 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)14 (+2) 5 (-3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Gnome, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elegant Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). She wears her beige fur up. Her amber unseeing eyes seem to look past you.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Job, Rich. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Elegant Of Clay, Female Tabaxi Barbarian 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Creega Law, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears dark leathers with embroidery. Her auburn hair is still thick. She has gleaming, smiling amber eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of southern immigrants she idolized her mother. While studying, she fell in love. They married and had a son. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Flaws: Shy. Bonds: Slave, Immigrant, In love, Criminal record. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Creega Law, Female Half-Orc Fighter 5
Medium (5'11") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)8 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Alexandrite (800 gp). Amethyst (130 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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