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NPC Generator

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Advanced [show]


Odo Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings. He carries a battered monstrous two handed axe and tarnished whip as well. His black hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: When he was but 6 years old his parents immigrated from the west. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Odo Ryland, Male Human Expert 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Harann Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with black lining and desert motifs. Her gold crest is drawn into a tight pony tail with a clover scrunchie. Her eyes are gold and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is afraid of women and trembles around them

History: Born in the south her family was never financially stable. Through the years after Harann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Harann's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants a kiss; and she wants to get laid

Flaws: Shy, Antagonistic. Bonds: Enemies, Poor, Has a crush. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Harann Shestendeliath, Female Dragonborn Fighter 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 1600 sp.


Social Check DCs


Frouse Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Frouse and his spouse have recently divorced.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Religious. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Frouse Murnig, Male Gnome Expert 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Vistra Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She has red hair. She has a tattooed face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, her parents were killed by a brigands raid, leaving Vistra alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To protect her home; and wants to open a new tavern

Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Enemies, Guardian. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Vistra Glanhig, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 340 gp.


Social Check DCs

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