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NPC Generator

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Advanced [show]


Glim Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He carries a battered morningstar and tarnished longsword as well. He has moderate length golden hair. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Glim isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. Glim was born on a far southern desert where he grew up under the tutelage of his mother, an expert Armorer. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted, Logical. Bonds: Immigrant. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Glim Wildwander, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Terran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 20000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his yellow robe and has his shield always slung over his shoulder. He wears his black hair up. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Seamstress, who enjoyed hunting, Hunter was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He struck the Mason job and began his own company from there.

Motivation: Sabotage a competitor; and he wants revenge against goblins

Ideals: Extrovert. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Hunter Galanodel, Male Half-Elf Ranger 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 4 (-3)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 7
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Jade (40 gp). Red garnet (40 gp). Rhodochrosite (4 gp).


Social Check DCs


Rohesia Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large yellow mantle and cape that has been intricately interwoven into her black robe. Her red hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She uses divination through singing.

History: She was born several months after her father was called into army service. Her parents enrolled her in a Expert school at a young age so that she could practice her druidic talents. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and tabaxi compassion

Ideals: Gifted. Flaws: Racist. Bonds: Military, Adventurer, Rich. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rohesia Ariessus, Female Half-Elf Expert 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 13 (+1)8 (-1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Black opal (600 gp).


Social Check DCs


Robert Bentham, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is brown. His eyes are a pleasant green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Dyer, who enjoyed hunting, Robert was taken on many hunting expeditions. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Impeccable, Athletic. Bonds: Nature, Job. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Bentham, Male Human Barbarian 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Deep green spinel (110 gp). 1 Breastplate.


Social Check DCs

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