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NPC Generator

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Advanced [show]


Halander Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he usually wears his white robe and has his club always slung over his shoulder. He wears a small hat to cover his moderate length chestnut hair. His violet eyes peer out from beneath his small white hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Halander was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Halander Strongbones, Male Halfling Ranger 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Hematite (8 gp). Azurite (8 gp). Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs


Thoradin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Thoradin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Shy. Bonds: Mentor, Job, Adventurer. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Thoradin Gorunn, Male Dwarf Warrior 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Jeweled electrum ring (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Snowdon, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears just a grey suit. Her clothes are grease stained in places. She has styled her golden hair well, parting it to the left. Her blue eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Margery was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Sellsword job and began her own company from there.

Motivation: To be a Gardener again; and further expansion of business

Ideals: Artistic, Persistence. Bonds: Poor, Immigrant, Job. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Margery Snowdon, Female Human Cleric 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in brown turtlenecks beneath a tan coat with brown slacks. His fur is orange and very short. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Logical, Fighting. Bonds: Mentor, Guardian. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Moon In the Wind, Male Tabaxi Commoner 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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