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NPC Generator

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Advanced [show]


Tagga Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in a clean white cloak covering her clean studded leather. Her hair, while still mostly red, has prominent grey streaks. Her eyes are gray.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She served in the navy to pay for her family's outstanding loans. When Tagga reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She is content; and to unite with her brother

Flaws: Addict, Mundane. Bonds: Enemies, Family, Military. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Tagga Dudley, Female Half-Orc Wizard 8
Medium (4'9") Half-Orc, True Neutral (CR 8)
Armor Class 9
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 200 gp.


Social Check DCs


Harbek Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears baggy grey pantaloons and a green scarf. His clothes are grease stained in places. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are brown.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Harbek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Immigrant, Military. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Harbek Helcral, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicor Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Weaver does. His hair is greying and his face has many wrinkles. His red unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: Nicor was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: To reunite with his absent mother.

Flaws: Disease, Shy. Bonds: Job, Adventurer, Family. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Nicor Sly, Male Tiefling Expert 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)17 (+3) 6 (-2)13 (+1)
Skills History +6, Survival +1
Senses Passive Perception 8
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Ilde Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her red hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: Ilde lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her sister

Ideals: Athletic, Joker, Philantrophist. Bonds: Rich, Family, Slave. Occupation: Stableman

Voice: German accent

Attributes [hide]

Ilde Glanhig, Female Dwarf Rogue 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 12 (+1)7 (-2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. Red spinel (160 gp).


Social Check DCs

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