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NPC Generator

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Advanced [show]


Habor Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His red hair is kept up in a ponytail inside a wide-brimmed hat. His white eyes are passionate and lively.

Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Habor studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Habor took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Habor Justice, Male Tiefling Adept 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 pp.


Social Check DCs


Melech Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is slicked back into a classic pompadour. His fierce gold eyes like to dwell on things.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Optimist, Artistic, Entrepeneur. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Melech Anarchy, Male Tiefling Monk 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Violet garnet (200 gp).


Social Check DCs


Loopmottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears baggy tan pantaloons and a grey scarf. Her whole body is exceptionally muscular. Sporting a white mohawk this woman's hair draws a lot of attention. Her violet eyes are slightly larger than normal.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Optimist. Flaws: Mundane, Fearful. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Loopmottin Nucklestamp, Female Gnome Fighter 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp.


Social Check DCs


Mantus Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His hair is red and curly. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: Mantus lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Athletic, Pacifist. Flaws: Shy, PTSD. Bonds: Family. Occupation: Priest

Voice: German accent

Attributes [hide]

Mantus Belief, Male Tiefling Sorcerer 4
Medium (5'0") Tiefling, Chaotic Good (CR 4)
Armor Class 7
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills History +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. Black pearl (600 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs

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