Harvest Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying red fur a little too much giving a sharp red color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. Harvest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Bonds: Job, Military, Immigrant, Adventurer. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Tordek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Carter. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He would like to get married and retire; and expand his business
Flaws: Hedonist. Bonds: Job, Immigrant, Has a crush. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 280 gp.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries quarterstaffs. He wears his auburn hair down. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Immeral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has since lost track of the people in his past.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Military. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Abad Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail, he is not a threatening figure. His purple hair, when down, is lengthy. He has gold eyes and a green hat with a grey feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Abad grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Entrepeneur, Logical. Bonds: Job, Adventurer, Rich. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 71 (18d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
Possessions: 13000 gp. Eye agate (16 gp). Blue diamond (8000 gp). Lapis lazuli (16 gp). Malachite (16 gp). Zircon (80 gp). Rhodochrosite (16 gp). Clear bright green emerald (8000 gp). Black opal (900 gp). Lapis lazuli (16 gp). 1 Medium magic item.
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