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NPC Generator

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Advanced [show]


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He has a large grey mantle and cape that has been intricately interwoven into his green robe. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Flaws: Depressed, Fearful. Bonds: Military, Enemies, Religious. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Trym Marlowe, Male Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs


Anverth Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This southern man dresses in blue turtlenecks beneath a tan coat with white slacks. His clothes are grease stained in places. He sports a flattop hair cut. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. He was granted martial powers by his dying sister.

Motivation: He's attracted to the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Slave. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Anverth Sympony, Male Gnome Monk 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Naeris Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his golden hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Butcher business at a young age. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Butcher.

Motivation: Retire the richest man in the east; and to be a barkeep again

Ideals: Entrepeneur, Athletic. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Naeris Morris, Male Half-Elf Expert 7
Medium (5'4") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Naill Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Fortune-teller. His auburn hair is heavily combed to the right. He has a dull look in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Interpreter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 8 years.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Naill Yaeldrin, Male Elf Cleric 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 11 (+0)14 (+2)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3200 sp. Carved bone or ivory statuette (60 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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