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NPC Generator

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Advanced [show]


Williamina Walpole, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she very much looks the part of a Doctor. Her long black hair reaches down to her waist. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Williamina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted from career to career and currently works as a Doctor.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Williamina Walpole, Female Human Paladin 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. Tiger eye turquoise (6 gp). Amber (140 gp).


Social Check DCs


Mreksh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with red pants. He is physically well-built. He keeps his long silver crest kept up in a rat tail. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Mreksh Xephyrbahnor, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and blue robe with the hood down. He is physically well-built. His red hair is knotted and matted. His green eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast island. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and wants his loneliness to end

Ideals: Passionate. Flaws: Impulsive. Bonds: Nature, Criminal record, Has a crush. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Galanodel, Male Half-Elf Aristocrat 12
Medium (5'7") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Gnome
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. Fiery yellow corundum (1300 gp). Eye agate (12 gp). Smoky quartz (30 gp). Tourmaline (40 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Great Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with grey highlights, and long green pants that bunch up around her shoes, and she perpetually has her ceremonial dagger ready. She wears her white fur down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 4 years old her parents immigrated from the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better world.

Motivation: Half-Orc compassion; and she has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Adventurer, Immigrant, Rich. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Great Blossom, Female Tabaxi Fighter 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 7 (-2)17 (+3)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 160 pp. Rose (60 gp). Sardonyx (60 gp). Chrysoberyl (140 gp). Coral (140 gp). Iolite (60 gp). Tiger eye turquoise (11 gp). Blue star sapphire (600 gp). Alexandrite (300 gp).


Social Check DCs

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