Euphemia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear red pants and tee shirts. She sports a flattop hair cut. Her blue eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the west. Euphemia was born on a far western forest where she grew up under the tutelage of her mother, an expert Body Guard. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Secretive, Antagonistic. Bonds: Criminal record, Immigrant, Debt. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item.
Naivara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman wears an entirely blue suit with white socks and a vest with buckled shoes, and sports empty pouches on her belt. Her long brown hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Naivara embodies much of what other species detest in the Elves. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She comes from a rich southern family. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She is greedy; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Aquan, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 190 pp. Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).
Ella Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Beneath her clothing is a huge mess of scar tissue. Her blonde hair, when down, is lengthy. Her eyes are likewise brown.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gifted student she started as a Spy, but she got bored and became a Shepherd. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Rich, Slave, Job. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. White opal (800 gp).
Aldous Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Healer. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Jeweler again.
Flaws: Racist, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!

