Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Healer business at a young age. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 13 years.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Bonds: Job, In love. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 100 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
Possessions: 4000 gp. Tiger eye turquoise (5 gp). Chrysoprase (60 gp). Black pearl (1000 gp). Tiger eye turquoise (5 gp). Jade (70 gp).
Helgret Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears just a grey suit, and her gloved hand is found clutching a flail. With wild brown hair. This blue eyed northerner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To reunite with her absent father; and to unite with her sister
Ideals: Disciplined, Opinionated. Bonds: Rich, In love, Family. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 220 gp. 1 Half-Plate.
Sethrekar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. He has wavy scarlet crest. His eyes are gold and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich northern family. Sethrekar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Ruler like his father before him.
Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark
Bonds: Job, Adventurer, Rich, Nature, Family. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 115 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Oblar was born in the east. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He would like to get married and retire.
Ideals: Entrepeneur, Joker, Persistence, Gifted. Bonds: Has a crush. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

