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Medrash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He keeps his brass crest in a pixie cut. He has gleaming, smiling red eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is a very good compulsive liar and kleptomaniac.

History: Medrash was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Medrash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Medrash. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Bonds: Immigrant, Criminal record, Poor, Adventurer. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Medrash Daardendrian, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Bloodstone (40 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" southern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His hazel eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: He feels kind of lost in life; and to reunite with his absent mother

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Nature, Family. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Ombul Sunmeadow, Male Halfling Druid 8
Small (2'11") Halfling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Delg Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes. His skin is fair and his fingers are delicate and long. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. He worked as a nervous Banker and found it very stressful. He inherited the family business which he has now maintained for 12 years.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Joker. Flaws: Insane. Bonds: Nature, Job, Family. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Delg Thrahak, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Sumnes Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears violet painted combat armor at almost all times. Her hair is brown and curly. Her eyes are violet and she is always smoking a pipe.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west her family was never financially stable. Her father was a soldier and died while she was still young. Sumnes was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Military. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Sumnes Siannodel, Female Half-Elf Cleric 8
Medium (5'6") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs

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