Valanthe Horineth, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. She has shaved her head bald. Her green eyes are slightly larger than normal.
Personality: She can speak with the recently deceased. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the south her family was never financially stable. She found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Gifted. Bonds: Has a crush, Adventurer, Poor. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 gp. Chalcedony (40 gp). Moonstone (40 gp). 1 Minor magic item.
Geoffrey Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, grey cloak. He wears a small hat to cover his moderate length brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Addict, Antagonistic. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Frug Murnig, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear blue clothing when he does not wear armor. He wears a Stetson hat to hide his balding. His violet eyes peer out from beneath his Stetson blue hat.
Personality: Eccentric and domineering, Frug will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Frug was born on a far northern island where he grew up under the tutelage of his mother, an expert Servant. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Extrovert. Flaws: Mundane, Shy. Bonds: Immigrant, Family. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Celestial
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Brown-green garnet (120 gp). Smoky quartz (70 gp). Azurite (16 gp). Red-brown spinel (120 gp). Star rose quartz (70 gp). Obsidian (16 gp). Deep blue spinel (1600 gp). Moss agate (16 gp). Pink pearl (120 gp). Black opal (800 gp). 1 Medium magic item.
Armara Patience, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She carries with her a set of daggers on her belt, each one with a topaz on the hilt. She has styled her white hair well, parting it to the right. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Armara lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Adventurer, Family. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 11)
Armor Class 14
Hit Points 62 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1100 gp. Smoky quartz (50 gp). Deep green spinel (90 gp). Moss agate (11 gp). Rock crystal (50 gp). Jade (90 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

