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NPC Generator

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Advanced [show]


Patrick Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'10", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of goblins

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Enemies, Religious. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Patrick Kane, Male Half-Elf Monk 9
Medium (5'10") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Smoky quartz (50 gp). Obsidian (10 gp). Banded agate (10 gp). Chalcedony (50 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Kyle Kinsley, Male Human [Permalink]

Personal [hide]

Description: This southern man sports grey clothing, slightly heavier than average wear. His clothes are grease stained in places. His brown hair is lengthy. His gray eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Ruler soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Kyle Kinsley, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 9 (-1)6 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Kelter Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a white wide-brimmed hat and white clothes. His whole body is exceptionally muscular. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east, but his parents moved at a very young age to the south. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his brother

Flaws: Racist, Insane, Mundane. Bonds: Immigrant, Family, Nature. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Kelter Silvereyes, Male Halfling Bard 13
Small (2'11") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 91 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)9 (-1) 8 (-1)9 (-1)
Skills Athletics +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 4d4-3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 pp. Gold and ruby ring (8000 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (3000 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His moppish auburn hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Military, Adventurer. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Rangrim Ungart, Male Dwarf Aristocrat 9
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 17 (+3)8 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 500 gp. Sardonyx (40 gp). Azurite (14 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs

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