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NPC Generator

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Advanced [show]


Roywyn Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue cloak and cross-gartered grey stockings, she is not a threatening figure. Her chestnut hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Military, Job. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Roywyn Maekkelferce, Female Gnome Bard 11
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp.


Social Check DCs


Ownka Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many black ritualistic tattoos. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her red hair is heavily combed to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. After a long history of fighting, Ownka and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Criminal record, Enemies. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Ownka Benson, Female Half-Orc Commoner 8
Medium (5'6") Half-Orc, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Large well-done wool tapestry (300 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karg Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Karg studied abroad. After coming to the age of reason, Karg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Joker, Gifted, Artistic. Bonds: Immigrant. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Karg Sutherland, Male Half-Orc Fighter 4
Medium (6'6") Half-Orc, True Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gûnd Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting white shirt and pants, he is not a threatening figure. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Dyer business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gûnd took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Poor, Religious, Job, Nature. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Gûnd Sydney, Male Half-Orc Barbarian 10
Medium (6'0") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 69 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2200 gp.


Social Check DCs

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