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NPC Generator

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Advanced [show]


Tawna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. Her golden hair is thinning but still full. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Expand her business; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Tawna Copperkettle, Female Halfling Adept 5
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (300 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Alston Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Brewer does. With a patchy red beard and wild red hair. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of orcs once and for all.

History: He was raised in a white middle class family as the only child. He worked as a nervous Brewer and found it very stressful. He used his abilities to travel the world and help people.

Motivation: Many orcs want him driven away; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Alston Munggen, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He keeps his gray fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he desires power and/or immortality

Flaws: Hedonist, Impulsive. Bonds: Religious, Adventurer, Family. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Nimble In the Wind, Male Tabaxi Paladin 6
Medium (5'6") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp.


Social Check DCs


Emerald Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly sais and hand crossbows. He keeps his long cinnamon fur kept up in a rat tail. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. He is afraid of women and trembles around them

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Antagonistic, Shy. Bonds: Rich, Criminal record, Nature. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Emerald Of Snakes, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Deep green spinel (50 gp). 1 Tanglefoot bags.


Social Check DCs

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