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NPC Generator

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Advanced [show]


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His violet eyes peer out from beneath his feathered red hat.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Farmer, who enjoyed hunting, Joser was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Entrepeneur, Gifted. Bonds: Poor, Has a crush, Nature. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Joser Warmwater, Male Halfling Wizard 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Naivara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with green skirt, and she perpetually has her shortbow ready. Her hair is always cut to a buzz. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Further she is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Emotional, Addict. Bonds: Religious, Slave. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Naivara Mellerelel, Female Elf Druid 4
Medium (4'10") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Spring In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears skinny pants and wears a pastel and green robe with the hood down, and a wedding ring on her left hand. Her fur is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now owns her own business.

Motivation: To be a Locksmith again.

Ideals: Gifted. Bonds: In love, Job, Nature, Family. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Spring In the Morning, Female Tabaxi Commoner 16
Medium (6'2") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 74 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 2000 gp. White pearl (120 gp). Smoky quartz (60 gp). Moonstone (60 gp). Alexandrite (200 gp). Black opal (400 gp). Bloodstone (60 gp). Tiger eye turquoise (12 gp). White pearl (120 gp). Amethyst (120 gp). Red spinel (120 gp). Alexandrite (200 gp). Black pearl (200 gp). Tiger eye turquoise (12 gp). Rose (60 gp). Blue quartz (12 gp). Banded agate (12 gp). Bloodstone (60 gp).


Social Check DCs


Uraim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He wears a Stetson hat to cover his moderate length silver hair. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he is greedy

Flaws: Disease, Antagonistic. Bonds: Rich, Slave, Has a crush. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Uraim Lutgehr, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Superior lock.


Social Check DCs

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