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NPC Generator

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Advanced [show]


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown cloak and cross-gartered grey stockings. He keeps his brown hair in a pixie cut. His eyes are likewise brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: The child of western immigrants he idolized his mother. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He's in love; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Shy. Bonds: Has a crush, Immigrant, Slave, Job. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Gilthur Gorunn, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 127 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Nature +4, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 2000 gp. Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Deep blue spinel (200 gp). Eye agate (6 gp). Jasper (40 gp). Emerald (1100 gp).


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair reaches down to his waist. This green eyed easterner is not easily forgotten.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Hedonist, Insane. Bonds: Adventurer. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Ombul Strongbones, Male Halfling Adept 15
Small (2'10") Halfling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 114 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills History +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 7000 gp. Golden yellow topaz (1000 gp). Banded agate (8 gp). Hematite (8 gp). Malachite (8 gp). Brown-green garnet (140 gp). Hematite (8 gp). 1 Medium magic item.


Social Check DCs


Merihim Light, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His blue hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Merihim was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Interpreter.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Military. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Merihim Light, Male Tiefling Druid 8
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 7
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver crest is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: Born in the south to a Farmer, Sethrekar learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He then took over the family business and is one of the better Farmer for hire.

Motivation: A strong sense of loyalty to Halfling people; and sabotage a competitor

Ideals: Gifted. Flaws: Racist. Bonds: Guardian, Job. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Sethrekar Shestendeliath, Male Dragonborn Expert 6
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)5 (-3) 16 (+3)15 (+2)
Skills Athletics +7, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +6

Possessions: 2000 sp. Violet garnet (1300 gp). Chrysoberyl (60 gp). Sardonyx (60 gp).


Social Check DCs

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