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NPC Generator

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Advanced [show]


Harvest Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Actor. He has moderate length cinnamon fur. This hazel eyed easterner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He got into the Actor business at a young age. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Job, Adventurer, Military. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Harvest Of Claws, Male Tabaxi Bard 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Auran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear pastel clothing when she does not wear armor. Her black fur is knotted and matted. She has a dull look in her hazel eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the large cave and found the beat up scimitar and armor she uses now. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and expand her business

Ideals: Extrovert. Bonds: Guardian, Nature, Family, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Gale In the Wind, Female Tabaxi Bard 7
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 8000 sp.


Social Check DCs


Jane Barlow, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, grey, dusty cloak, and a wedding ring on her left hand. Her brown hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Jeweler, Jane learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert, Entrepeneur. Flaws: Addict. Bonds: In love, Poor, Job. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Jane Barlow, Female Human Warlock 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 pp.


Social Check DCs


Whurdred Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long auburn hair kept up in a rat tail. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Whurdred took refuge in the large cave and found the beat up bow and armor she uses now. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Religious, Nature. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Whurdred Hammerstone, Female Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 130 gp. Silver ewer (100 gp).


Social Check DCs

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