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NPC Generator

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Advanced [show]


Kallista Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is slicked back into a classic pompadour. Her gold unseeing eyes seem to look past you.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Adventurer, Rich. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Kallista Dread, Female Tiefling Expert 6
Medium (4'8") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Animal Handling +7, History +5
Senses Passive Perception 14
Languages Common, Auran, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Alexandrite (300 gp). Smoky quartz (20 gp). Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Gennal Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He is bristling with hidden weapons, mostly shields and warhammers. His white hair is cut short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gennal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gennal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Athletic. Bonds: Criminal record, Enemies, Mentor, Debt. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Gennal Mitchell, Male Half-Elf Bard 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf. His black hair has been sun bleached extensively. His black eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Mundane. Bonds: Job, Rich. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Raam Kindness, Male Tiefling Druid 4
Medium (5'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 35000 sp. Black pearl (200 gp). Silver pearl (150 gp). Rhodochrosite (11 gp).


Social Check DCs


Lerissa Rage, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a faded coat and loose pants complete with wide-brimmed hat, she is not a threatening figure. Her hair is silver and very short. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Lerissa grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her sister; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Adventurer, Family. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Lerissa Rage, Female Tiefling Wizard 4
Medium (4'9") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 18 (+4)15 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp.


Social Check DCs

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