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NPC Generator

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Advanced [show]


Orryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying red hair a little too much giving a sharp red color. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Orryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Servant business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Antagonistic, Depressed. Bonds: Military, Job. Occupation: Servant

Voice: Raspy

Attributes [hide]

Orryn Nopenstallen, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 6 (-2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Oriel Staurheim, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, brown cloak. She has brown hair. She has several tiny amber earrings on each ear.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Oriel was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered north to less war torn lands. She is searching for what she claims is her rightful reward.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and sabotage a competitor

Flaws: PTSD. Bonds: Rich, Family, Adventurer, Job, Debt. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Oriel Staurheim, Female Human Wizard 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Maynild Lepus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears just a yellow suit. Her blonde hair is wavy and long. She has a tattooed face.

Personality: She likes to make people angry or surprised. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Maynild Lepus, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 7 (-2)17 (+3)
Skills Religion +2, Survival +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Salanop Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many yellow ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is greying and her face has many wrinkles. Her fierce green eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Enemies, Nature, Job, Family. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Salanop Scheppen, Female Gnome Cleric 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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