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NPC Generator

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Advanced [show]


Hadwisa Sherwood, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her moppish white hair is in a traditional bowl cut. Her eyes are violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful necromancer made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Religious. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Hadwisa Sherwood, Female Human Adept 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 26000 cp.


Social Check DCs


Andry Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Stylist does. She is portly but not overly obese. She has shaved her head bald. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She would rather hide behind her crafts than deal with other people.

History: Andry was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Stylist soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Job, Poor. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Andry Underbough, Female Halfling Ranger 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 cp.


Social Check DCs


Hunter Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He left for the north, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict. Bonds: Poor, Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Hunter Horner, Male Half-Elf Cleric 3
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)18 (+4)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Therai Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered brown stockings. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is black and curly. His white eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Therai was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Therai Honor, Male Tiefling Commoner 13
Medium (6'0") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 70 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 18 (+4)18 (+4)
Skills Sleight of Hand +5, Survival +8
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 100 pp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A roughly beaten golden orb (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item.


Social Check DCs

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